materialElevation constant
Implementation
static const Map<int, List<BoxShadow>> materialElevation = {
0: [], // No elevation
1: [
BoxShadow(
color: RALIColors.shadow1,
blurRadius: 2,
offset: Offset(0, 1),
),
],
2: [
BoxShadow(
color: RALIColors.shadow2,
blurRadius: 4,
offset: Offset(0, 2),
),
],
4: [
BoxShadow(
color: RALIColors.shadow3,
blurRadius: 8,
offset: Offset(0, 4),
),
],
8: [
BoxShadow(
color: RALIColors.shadow4,
blurRadius: 16,
offset: Offset(0, 8),
),
],
16: [
BoxShadow(
color: RALIColors.shadow5,
blurRadius: 32,
offset: Offset(0, 16),
),
],
};